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UnMatched/Intensity WWE 2K17 Update

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UnMatched/Intensity WWE 2K17 Update

Post by Miztacular on Mon Oct 10, 2016 11:05 am


Superstars
Starting off with the Superstars. All of the returning Superstars will return to the brand they were on this season any new Superstars will be assigned equally to balance the rosters. All of the Male belts will be returning (CMV World Title, CMV Global Title, CMV European Title, CMV Television Title, CMV Tag Team Championships)

Vixens
Now onto the Vixens, they will still appear on both shows as usual, with such a large division I do not want to cut their air time in half. All of the Vixens Belts will return, however there will be a new belt added in there. A CMV Womens Tag Team Championship, joining the list of CMV Womens Championship and CMV Womens Intercontinental Championship. The new belt will not debut right away, but you can expect it further down the line.

CAW Limits
This is going off of the assumption that there are 100 caw slots again this year. If that is the case, with the upcoming season these will be the caw limits. The standard amount is 4, however you are allowed a 5th caw if one is a Vixen and a sixth caw if you promo consistently. Bare in mind that CMV is growing, and so this limits may change over time. The only instances in which these limits are allowed to be broken are for storyline purposes.

Last Words
This final section is pretty much just covering things IN CASE the game doesn't allow it. For example, if the game doesn't allow us to just enter cutscenes into Universe, which I doubt it will. If you want one, just record it via Xbox DVR or ask me too, and I can play it over the stream at certain points.

Secondly, if it is anything like the last time custom trons were in the game, and they didn't upload with the Superstars/Vixens. I'll happily make titantrons for people, but only on a first come first serve basis. If they DO upload with the caws in the game, then no worries.


Last edited by Miztacular on Wed Oct 12, 2016 3:02 pm; edited 2 times in total

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Austin? on Mon Oct 10, 2016 11:25 am

I think the Finisher Protection Service (while nicely named) is a tad bit silly. Bubba Ray Dudley has the Bubba Cutter, Orton has the RKO, Karl Anderson has the Stun Gun. I don't think it necessarily detracts from the others' uses, right?

Then you get into the whole mess of certain moves by certain people used as finishers by some and regular moves by others. Reigns doesn't use the powerbomb as a finisher, neither does Harper, but Batista does. Jake Roberts' DDT is deadly in kayfabe (pretty much still), but that doesn't mean people don't use it as a throwaway move.

I think that the best way to go about it in kayfabe is that the select individuals who do use it as a finisher are the supposed "masters" of the move. Hence why Chris Jericho doing a boston crab is a finisher where as Heath Slater locking one in is a resthold.

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Miztacular on Mon Oct 10, 2016 11:31 am

I guess that makes a lot of sense actually. Might have to reconsider this one

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Mr. Dashing on Mon Oct 10, 2016 11:32 am

ur dum huh

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Miztacular on Mon Oct 10, 2016 11:34 am

Bless Austin for helping me see how dumb that was. Completely scrapped that Idea. Bless

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Austin? on Mon Oct 10, 2016 11:36 am

Miztacular wrote:Bless Austin for helping me see how dumb that was. Completely scrapped that Idea. Bless
this is why 50% of CMV is mine

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Mr. Dashing on Mon Oct 10, 2016 11:37 am

Do you wanna take over NXT?

Cop you're fired

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Re: UnMatched/Intensity WWE 2K17 Update

Post by SonOfAnarchy91 on Mon Oct 10, 2016 11:38 am

Hell yes to finisher protection. So annoying seeing finishers being used as regular moves, it devalues the move and make's it less special. Plus their are legit hundreds of moves in the game it's not like it'd be hard to make a moveset without using a signature or finisher in it. I get wanting to use all your favorite moves but it should be easy to understand the reasoning for sig/fin protection.

Unless the move is something pretty much everyone uses in real life like the over used as fuck Super Kick or Spear there should be no reason for people using RKO's, Pop Up/High Cross/Razors Edge Powerbombs (regular Powerbombs sure, but not signature ones), Pedigree's, Stunner's etc. etc. as regular moves. Different variaions of Finishers are fine but not the exact same move like Bubba's Cutter and Orton's RKO they are both cutter's but they are different variations of that move not just the exact same move.

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Re: UnMatched/Intensity WWE 2K17 Update

Post by Mr. Dashing on Mon Oct 10, 2016 11:44 am

RIP Sons' hopes and dreams

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Re: UnMatched/Intensity WWE 2K17 Update

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