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Aliens Invade CMV
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Re: Aliens Invade CMV
Jade Divine KD Ratio 1/0
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Re: Aliens Invade CMV
Will go live with this in 30-45 minutes
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Re: Aliens Invade CMV
Setting up
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Re: Aliens Invade CMV
Quinn is kicking ass tho
But RIP, a lot of losses today
But RIP, a lot of losses today
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Re: Aliens Invade CMV
Yeah I can now, found some non-CMV guys to edit
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Re: Aliens Invade CMV
Miztacular wrote:Yeah I can now, found some non-CMV guys to edit
Okay, what should I do?? Just give you a template on what you could get or are you just gonna swing it??
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Re: Aliens Invade CMV
I mean, the customisation of XCOM is very limited, I'll just look at the caw and try to make it look as similar as I can.
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Re: Aliens Invade CMV
Miztacular wrote:I mean, the customisation of XCOM is very limited, I'll just look at the caw and try to make it look as similar as I can.
Okay.
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Re: Aliens Invade CMV
Good game must get back into it, the time missions made the strategy very different from 1, although i gather theres mods that remove it.
Only annoying thing for me was the predetermined outcomes.
I tested on 1 mission where I moved various squad members in a different order using different actions on 1 alien. every time I missed or didnt kill the alien. Reloaded like 10-15 times to test it.
I then tried shooting at a different alien first with various squadies which would kill that alien. I then focused on the alien from the 1st scenario i always missed and i always hit it.
100% miss rate scenario 1 . 100% hit rate scenario 2.
Only annoying thing for me was the predetermined outcomes.
I tested on 1 mission where I moved various squad members in a different order using different actions on 1 alien. every time I missed or didnt kill the alien. Reloaded like 10-15 times to test it.
I then tried shooting at a different alien first with various squadies which would kill that alien. I then focused on the alien from the 1st scenario i always missed and i always hit it.
100% miss rate scenario 1 . 100% hit rate scenario 2.
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